What codes
and conventions does the trailer use to establish the text’s genre?
The violence and gore that is represented within the trailer show
that this is clearly a FPS video game (first person shooter). This is
recognised because of the way that each played is perceived whereby we see a
point of view shot and the player is attempting to shoot someone. This can
relate to the key concepts of the uses and gratifications theory as this can
fulfil some of the needs of the audience such as escapism where the audience
imagine that they live someone else’s, fictional life. The clips are assembled together in a montage,
combined with diegetic music to ensure that the audience is kept engaged. The
type of characters that are used can allow the player, to experience being a rescuer
because of the apocalyptic message that is portrayed – that the world is at
war.
How is war
represented in the trailer?
War is being represented as something that can be made to be
fun and it allows the audience to be pumped with adrenaline before playing the
game. The reactions needed for the game are quick and therefore war is
something that most audiences fear the most; however they could still be able
to purchasing this video game simply because of interest. War is being
represented as something apocalyptic whereby the world is in jeopardy and the
player that can purchase the game will be able to save it. As war is being
globalised within the trailer, it shows that war affects people across the
whole world and can take place anywhere also which is also another
representation of war.
In what
ways is the trailer typical of the video game industry?
This video game trailer is typical of the video game industry
by the use of point-of-view shots to allow the user to experience the feeling
of shooting someone. The dark colours and shadows are something that the COD
franchise is well-known for and can be largely recognised across the world. The
shadows create the mysterious sense that surrounds the characters and the plot
of the video game. The age rating is displayed at the beginning of the trailer
to warn audiences of the forthcoming pieces. This is again something that is
typical of the industry that sells video games. Additionally, all of imagery
used is computer generated which again is something that most video game
providers use to produce a video game such as this.
Who does
this text appeal to and what pleasures does it offer?
This text targets the male audience more dominantly than any
other. The reason I say this is because males are stereotyped for their passion
of video first of all and secondly, this game is all about shooting and killing
others which is again something the males are stereotyped to enjoy. The rating
of the game is given at the beginning of the trailer – 17+ so we can assume
that the audience being targeted is above this age; however the COD franchise
has been known to target younger children who play games on their video games
consoles (ps3/Xbox). If we split the audience into psychographic groups, then
we can see that it targets the ‘carers’ of the world where these people care
and want to save the world from disaster. Patriarchal societies are represented
through this and therefore can give the male audiences pleasure in realising
that they hold power in their hands whilst playing the game.
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